Houdini alembic particles with Cd and pscale in Maya

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Hey Folks,

I'm trying to bring in some alembic particles into maya using the exocortex plugin. At the moment, I am able to bring in the particles, but I'm trying to find a way to carry some extra point data along with the alembic cache.

How can I include pscale & Cd into the alembic export so it works in Maya.

In the mean time, I'll just use Houdini Engine.
~t.goat
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Before you write out your particles you need to use an attribute sop to convert Cd , pscale etc etc into Maya centric attributes , so in the case of pscale it would be renamed to the float attribute maya uses for scale.


Rob
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Actually, that's what I did. I added a popwrangle and set @pscale to scalePP, but it seems like the scalePP gets discarded when the alembic file is written out.
~t.goat
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