Hello everyone, I am not sure if this is the right place to ask this question so please direct me to another thread if this is not the right one. I am new to Houdini and I am currently following a tutorial on doing an animation of a mesh as shown on the link below on Houdini apprentice.
The image which I rendered out remained static when I tried to render from the specified frame range but when I play the animation in the viewport, the animation on the sphere worked fine. I followed the tutorial from the beginning following every step carefully twice but still got the same result. Do I have to tick an option somewhere that enables animation of the mesh to be rendered out?
Maybe you've figured out the problem already. If not, would you be able to attach the problematic scene file? It'd help others to troubleshoot your problem.