Channel Range parameter doesn't seem to work

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Hello,

Maybe I'm not utilizing it as intended but I can't seem to get a wave function to start at a specific frame.

I've spent a couple months building a digitial asset that is built upon the wave node together with cv lines to get complex morphing shapes.

However I haven't been able to get the waveforms to start at specific frames.

I'm including a simple file that duplicates the problem.

The ball should be start moving at frame 100. But it doesn't move for the entire frame range when using Start and End option of Channel Range parameter in the wave node Channel tab.

Actually when you look at the Motion Fx View, for some reason, it puts the wave starting way off to some range outside the specified frame range.

Any help is appreciated - Thanks

Attachments:
test wave start_end.hipnc (51.0 KB)

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