Intersecting RBD Fractures

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Hi,

I've run into some issues with fractured pieces intersecting and I'm not sure how to fix it.

I'm probably missing something. I've searched all over for solutions to this, but can't find anything. I'm sure I'm not the only one who has had this issue.

Thanks,

Jim

Attachments:
geo.zip (1.4 MB)
wall_crumble_v007.hiplc (812.2 KB)
houdini_issue.png (539.1 KB)

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Hello Gim.
If you wanna do the simulation as best as possible you have to use RBD engine Which is native in houdini.
But the sim time goes to infinite!
So we have no other choice except Bullet engine.
Try to crank down collision padding option in your RBD object by default it is 0.02.
Thanks.
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