Atmospheric fog/dust setup

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Hello guys! Could you help with advise,to show the right way,how to setup dust like this? Thank you!
https://vimeo.com/64857224 [vimeo.com]
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My feeing is that it is using pyro but feeding a custom built wind force with turbulence to achieve those beautiful swirls.
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Thank you for the answer! I'm troubling with starting point of simulation,can you tell me with few words pls,from what do i start the simulation,if it's a abit big scale simulation.Should i make a volume from some big scale geometry for example? Thank you!
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You can create elements like that with a combination of pyro FX and a simple volume box with some noise run through it

Rob
Edited by circusmonkey - Sept. 20, 2016 17:59:06
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Because this is most likely going to be a pretty large volume, I would first attempt to do this with pop particles that are fed to the ‘volume rasterize particles’ node.

I've included a quick example. Hope it helps.
Edited by iamnelsonlim - Sept. 21, 2016 15:58:06

Attachments:
Capture08.PNG (592.4 KB)
atmosphericDustAndMistSetup.hip (325.9 KB)

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Thank you guys for advises!

Quinton84 thanks so much for the setup! That's exacly what i needed,i will go thru the setup now.Thx you for help!
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Thanks for this base setup! Super useful as a beginner myself!
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Thanks for this as well. i love how simple it is.
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I love how simple it is. Thanks!
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THX for you sharing!
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