Curve crashes my first HDA in Maya

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Hi All!

This is the first time I'm trying to use Digital Asset into Maya, so I may be doing something wrong.

I wanted to reproduce the pipe system shown in this video : https://vimeo.com/179247730 [vimeo.com]

So I did a subnet will a bunch of SOPs and I plugged a curve to the first input and it was working fine.
Then I turned this subnet into a Digital Asset and imported it into Maya. Each time I try to plug a curve in the first input, Maya crashes.

I was thinking maybe it's because Maya curves are NURBS curve and I was using polygon curves in Houdini.
So I added a convert SOP to transform the first input into polygons, but no difference, Maya crashes.
And now when I try to plug a NURBS curve in the first input of my subnet in Houdini, Houdini also crashes!

I've attached my file, if someone is kind enough to have a look.

Thanks!

Attachments:
Pipes.hipnc (120.4 KB)

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Forget about it. I added an Add node at the beginning of my HDA to kill the curve and keep the points and then reconstruct the curves, and it worked
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This works for me on 15.5.480 and 15.0.313. Both NURBS and polylines.
B.Henriksson, DICE
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