Getting channels from clip file

   3804   1   1
User Avatar
Member
4 posts
Joined:
Offline
I've just found a mel to export the keys of an object from maya to houdini, of the format “clip”. I used file chop to read it. But how can I assign the channels read to an object ?

I can't find any example about that in the help.

Thanks.
Work smarter, not harder.
User Avatar
Staff
2540 posts
Joined: July 2005
Offline
The easiest way is to use the Export CHOP.

Just append the Export CHOP, select your channel then identify your object. When you have done that, then just press the orange export flag.
There's at least one school like the old school!
  • Quick Links