Vertex Texture Fetch Animation Texture Houdini to Unity

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I’ve been working with Houdini to Unity workflows and have come across something promising to get Vertex Animation into Unity (which as far as I know hasn’t become readily available). I came across this asset for Unity - http://unitylist.com/r/1d7/unity-vertex-texture-fetch-animation [unitylist.com] which comes with a Max script for exporting deformations to a .exr VTF texture. I’ve tried loading the Houdini GDC vertex animation content, but haven’t had any luck with getting it operating. The sample file is one VTF texture that is dropped into both the RGB(base) and RGB(deform) fields. Trying to sort out how/if this is possible to export out of Houdini? Any thoughts? I’ve attached the Max script to take a look at what they are doing as well .
Edited by jpuda - April 20, 2017 15:08:03

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VTF.ms (2.6 KB)

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