I want to move particles based on my fluid sim. Do I need to import a volume velocity to my pop network? How would I go about it?
I've tried to Google it but can't really find a solution. I am new quite new to houdini, primarily been a max user.
Copying velocity from pyro sim to pop sim
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- DanielJacobsen
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- tamte
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you can use POP Advect By Volumes DOP in your POP Network, then point it to your geometry with velocity field
you may want to set Advection Type to Update Position, depending on your needs
you can as well use Solver SOP and VDB Advect Points, where you'll plug your points and VDB vel volume
you may want to set Advection Type to Update Position, depending on your needs
you can as well use Solver SOP and VDB Advect Points, where you'll plug your points and VDB vel volume
Tomas Slancik
CG Supervisor
Framestore, NY
CG Supervisor
Framestore, NY
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- DanielJacobsen
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