Turn on/off some asset parts

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Hi everybody!
I have an asset that converts textures to geo,
I have more or less
three parts:1-mesh texturing and masking..
2-building the mesh
3-displacement and color
I would like to be able to progressively turn on some parts…like approving the First point and than go to the second one…than the third…
Is It possible?
Looking around i did see the use of the switch..but is also a matter of visualization and nodes selection maybe?
Thanks alot!
Edited by CarloB - Nov. 24, 2017 13:53:58
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Using a switch node would be the way to do it. Many people use the switch node to turn off and on parts of the network.

Maybe another approach is to use multiple asset It's also possible to connect multiple assets together. This means you could have a separate asset for each stage of your network. Then, you'd connect them on the Maya side.
Andrew / アンドリュー
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Yes..probably use different assets is the way..i must be sure to have the right output from each asset so that maya can handle the attributes connected to it..i will try and let you know!MAny thanks!
Carlo
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