FLIP - decreasing particle count

   3849   2   1
User Avatar
Member
12 posts
Joined: Dec. 2014
Offline
Hi.

I have a problem with decreasing number of particles during simulation.
It's a moving bottle filled with fluid, at start it's almost full and at the end of simulation there is much less.
Particle separation set to 0.007, radius scale to 1.5, reseeding on with higher birth and death threshold.
A short flipbook:


thanks for any advice
Edited by TunaAndAHalf - Dec. 4, 2017 11:54:36

Attachments:
particles2.mp4 (193.9 KB)

User Avatar
Member
2531 posts
Joined: June 2008
Offline
That is a common problem with the FLIP system.

You can check out this video on moving contained fluid.
https://vimeo.com/137876814 [vimeo.com]

Also check out Matt's new work on stopping volume loss in FLIP.
http://www.tokeru.com/cgwiki/index.php?title=HoudiniDops#Stopping_volume_loss [www.tokeru.com]
Using Houdini Indie 20.0
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
User Avatar
Member
12 posts
Joined: Dec. 2014
Offline
Hey. I got some help from Houdini Artist fb group - switched off reseeding and turned on particle separation tab.
With a little adjusts of settings it stopped collapsing. But those links from you (especially video) are great!

Thanks!
  • Quick Links