I'm working on a street system tool for an artist and would like to give them the ability to add any number of curves in Unreal that will eventually become street segments via my HDA. Is there a way to have an open-ended number of inputs to my HDA? (Specifically curves positioned in Unreal)
Thanks Chris! I'm bummed to reveal the noob I am but how do I create and work with multi params? I can't find any real docs about them and poking around the HDA type parameters hasn't helped. If you could point me at any docs I would sure appreciate it.