gravitational singularity

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is there a way for particles/ grains to be pulled to a point? Like a black hole is sucking the grain. I want to create something that as it gets closer to the particles it pulls it in and delete the particles.
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The PopAttract node will attract all particles to a single point.
Using Houdini Indie 20.0
Ubuntu 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
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