Is there a communication problem between houdini and c4d concerning the box or the cube,
(as a box is called a cube in c4d and as a cube is called a box in houdini).
making an asset where i could choose between different primitives inside an hdalc in cinema 4d,
it seems that all prims work except the box / cube. Nothing is shown up in the scene with box selected.
Whether it is selected as a polygon polygon mesh or whatever options given in houdini.
It works weel for all the other prims, i can transform, change the type from poly to mesh add divisions and so.
the attached file is 16.0.633 for c4dr19.
thanks for your feedback,