In our live Online User Group event for July we will look at how one of our internal content teams updated their Trash Dash demo projects to use new mobile focused features including addressable assets, lightweight render pipeline and more. We will talk to Armel Gibson and Pol Clarissou about their beautiful premium mobile game Vignettes and the process of creating interesting artistic projects in the mobile space. We will also hear from the folks at SideFX on how we can use their software Houdini and it's procedural 3D asset creation workflow in Unity to improve productivity and create awesome scenes.
Register here:
https://connect.unity.com/events/onlineusergroup_july [connect.unity.com]