Hello! I'm trying to get a FLIP simulation with Whitewater foam, over to Cinema 4d.
The FLIP simulation transfers nicely as a mesh in an alembic file, but I'm a bit lost as how to get the Whitewater to render. It does import Thinking Particles, but I don't understand how to get them rendered.
I'm sure this can be done but I must say that the steep learning curve has got the best of me at this point.
Any and all suggestions are greatly apprechiated.