Running into the similar issues here.
Just trying to walk myself through the workflow&nodes,
but I cannot export a FBX mesh, or render textures for that matter.
Getting an error on FBX export:
hou.ObjNode of type geo at /obj/terrain_valley/sop_terrain_segment_rop1/OUT_GEO/TerrainExport/Segment_1, hou.ObjNode of type geo at /obj/terrain_valley/sop_terrain_segment_rop1/OUT_GEO/TerrainExport/Segment_2, hou.ObjNode of type geo at /obj/terrain_valley/sop_terrain_segment_rop1/OUT_GEO/TerrainExport/Segment_3, hou.ObjNode of type geo at /obj/terrain_valley/sop_terrain_segment_rop1/OUT_GEO/TerrainExport/Segment_4.
Edit: just realized I cannot export FBX in Apprentice….

And no error on texture baking, just the baking popup showing it is rendering something.
Houdini 17.0.381 (Apprentice) & GameTools v.1.72
Basic test:Open Houdini, get a basic terrain from the shelf, add both the terrain_segment and terrain_texture node. Try to
export render some textures.
Edit: There seems to be a restriction on the renderable size of textures in Apprentice. Not sure what size I can render though…
Apprentice Attribute / Houdini 17.0.381 / GTX 970 - driver 411.63