Need help optimizing a network growth animation

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This is my first post here and I'm pretty new to houdini. I was able to put this together to get the motion I was looking for. But it has some problems like wonky lines and lines not connecting together. Before I try and tackle those problems I was wondering if anybody knows a better way of getting to this result. Mine is pretty slow for what it is. Probably because I'm using a growth solver with 50 substeps…

I feel like the carver sop is the way to go but I can't figure out a way for it to grow like this.

Any help or direction is much appreciated!

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Edited by chasefarthing - Nov. 6, 2018 14:58:46

Attachments:
network dots_r01.hip (1.9 MB)

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I always forget about that site. I rebuilt it based off his file and got it working! Thanks!
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