Hi;
In Motion Builder, there is a menu called Animation Trigger (ATM)
Now in ATM I can assign a keyboard key (keys) to drive the animation with.
In some other words, I can execute an animation clip.
Now in Houdini there should be some ways of doing this, but how???
Thanks in Advance.
Regards.
Animation Trigger
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- mmtpour
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- jason_iversen
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Sounds like the closest thing you're going to get it is the MouseCHOP, KeyboardCHOP and RecordCHOP functionality where you can set Houdini into a “live” mode and record keystrokes and then use the CopyCHOP to copy clips around onto those pulses.
I believe there are some example files in the documentation for this. I believe there is a scene of a robot guy sitting at a desk waiting on your every command.
It's not a pre-rolled system as it sounds like it is in MotionBuilder, but it's doable quite easily (when you know how)
Happy hunting,
Jason
I believe there are some example files in the documentation for this. I believe there is a scene of a robot guy sitting at a desk waiting on your every command.
It's not a pre-rolled system as it sounds like it is in MotionBuilder, but it's doable quite easily (when you know how)

Happy hunting,
Jason
Jason Iversen, Technology Supervisor & FX Pipeline/R+D Lead @ Weta FX
also, http://www.odforce.net [www.odforce.net]
also, http://www.odforce.net [www.odforce.net]
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- mmtpour
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