Exporting a cloth with UV map

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Houdini beginner here, couldn't find the answer anywhere..
I'm sure there is an easy solution but can't seem to find it. I have a simple cloth simulation of a square plane over an object, would love to export this and import it into C4D with a uvmap for proper texturing. Thank you!

Edit>> Not using the C4D engine for Houdini
Edited by Wes_CREAM - May 21, 2019 15:52:41
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