Trying to get an OpenGL ROP working consistently with a ROPFetch, but keep getting bunches of this error:
AttributeError: 'module' object has no attribute 'ui' The pattern seems to be that the node generates X number of files, hits something that causes this error, then slows to a crawl.
If I dirty and recook the node, it recognizes the finished files on disk then does another group quickly, then hits this error again. Wash, rinse, repeat through 4,000 frames. Was hoping to use the OpenGL ROP for speedy iteration, but the errors are slowing it to a crawl.
I should add that it looks like all the files are eventually written correctly, but the python script seems to get into a weird state about certain frames as the batch render progresses.
I was just stopping back to update the thread. Did some tests with my houdini.env file and have found that removing Reshift seems to fix the problem. Have a post over on the RS boards to see if they have any ideas.
Any chance you're able to see if this replicates in a 17.5.258 session with Reshift 2.6.42 installed?
And this is occurring in a ‘clean’ file, i.e. one that shouldn't have any RS nodes. I was hitting in a personal file when I first posted, but now I'm also hitting the error in the WedgeGeometry.hip file from the PDG launch presentation.