GoZ zBrush and Houdini

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Tried using the Game Tools Goz plugin.

It sent the geometry to zBrush with no problems. Played around in Zbrush a bit and then exported back. No issue.

BUT, when we try to re-export again the same geometry into Zbrush, it comes in with the changes from the previous session (which also includes the history).

We tried deleting the GOZ node in Houdini, closing and reopening Houdini, but even though the Geometry inside Houdini is in its default state, when using GOZ, it comes into Zbrush with our previous edits.



All this makes me think there is something we're missing or some cache that we must delete. If that's not it, then what could be the problem?

Thank you.
Edited by firefly9000 - Aug. 5, 2019 09:23:26

Attachments:
h1.png (138.3 KB)

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Definitely seems to be a cache issue.

Here is what I send from Houdini via Goz.



Here is what Zbrush receives (the PREVIOUS model)


How to clear this?

Also, if this is not the right forum for this please let me know.

Attachments:
hzb1.JPG (16.1 KB)
hzb2.JPG (23.2 KB)

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