As always when I am forced to work with Houdini I soon stumble over new issues, usually to do with interaction and viewport cameras. This one is no different.
When I interactively select objects in the a pan of the quad view viewport, one or two of the ortho cameras flip.
I have to manually reset the view until I select something different which flips the cameras again.
I really try to like Houdini, I really do. But this never ending viewport issues and a wealth of other limitations makes it really, really hard.
Version is H 17.5.425 (Indie)on Windows 10 Pro. Tested on two different machines.
https://youtu.be/8PFdhN64Z5U [youtu.be]
New viewport camera issues
829 2 0-
- OneBigTree
- Member
- 374 posts
- Joined: Nov. 2010
- Offline
-
- jsmack
- Member
- 6675 posts
- Joined: Sept. 2011
- Online
-
- anon_user_37409885
- Member
- 4189 posts
- Joined: June 2012
- Offline
-
- Quick Links