Volume Rendering Issue

   1025   2   0
User Avatar
Member
26 posts
Joined: Dec. 2019
Offline
Hi,guys.
I have bumped into a rasterized volume rendering issue.

I scattered some points on a polygon sphere's surface , then used a “volume rasterize attributes” node to convert points to volume and simply assigned a Cloud material to it.

It seems work fine in viewport , but in rendering it didn't work and couldn't get any results at all.

Did I miss something during the progress?

Attachments:
2020-03-05 113807.jpg (30.5 KB)
volumeCloudTest.hipnc (513.0 KB)

User Avatar
Member
8513 posts
Joined: July 2007
Offline
it's because your density attribute is a vector since you created it from Cd
just Bind Export density float attribute directly from your vop instead
Tomas Slancik
FX Supervisor
Method Studios, NY
User Avatar
Member
26 posts
Joined: Dec. 2019
Offline
tamte
it's because your density attribute is a vector since you created it from Cd
just Bind Export density float attribute directly from your vop instead
Thank you for the help
  • Quick Links