Smoke Render Artifacts

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Maybe this is a common newbie issue? I am noticing a lot of my renders in Mantra and Texture Sheet are looking like this…

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smoke_render.jpg (376.0 KB)

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It could be the material is changing the density (multiplying against the input value) or your volume samples on the mantra ROP need to be increased.
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Cool, I will try both of those!
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set material
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What about the opacity value?
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