Day 17 | Animals: Bones

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Day 17, bones:

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Bones_CB.png (604.3 KB)

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The tentacle being driven by a Bone Chain and CHOPS network.

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tenacleBones.mp4 (1.7 MB)
tenacle.0336.jpg (37.8 KB)
tenacle.0408.jpg (36.3 KB)

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Today's entry

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bone.mp4 (2.2 MB)

https://huylefx.com/ [huylefx.com]
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Day_17

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Bone_Day17.jpg (972.8 KB)

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My artwork!
My post in IG! [www.instagram.com]
Edited by komakinex - July 18, 2020 12:00:28

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18Bone.png (273.1 KB)

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BONES

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BONES.jpg (268.0 KB)

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houdini daily challenge 17 - Bones
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Day_17_Bones.mp4 (643.9 KB)

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Meat with bones
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Earth's past underground
Edited by ant_vfx - July 17, 2020 23:52:10

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bones.jpeg (292.6 KB)

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Day 17 - Bones! I had so much fun with this one! I have always loved the sculpting work of Jason Freeny @gummifetus [www.instagram.com] and wanted to use this opportunity to pay him a little tribute! All modeled with VDBs, rendered with Redshift.



Edited by geoffburns - July 17, 2020 23:53:07

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071720_Bones_007.hiplc (1.8 MB)

Website: http://geoffburns.com [geoffburns.com]
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My entry for Day17!!!!!!!!!!!!!!!!!
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Day_17

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Day_17_Bones.mantra1.0001.jpg (175.1 KB)

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Too many crashes with renderman today, but I leaned a bit more about megascan so that's nice.

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bones_v01_01.ris1.0001.jpg (721.6 KB)

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A mountain containing the skull of a giant being
This was a fun one. Wish I had had more time

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skullmountain1.png (1.4 MB)

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nothing special today, just a cute lil grim reaper

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REAPER.png (3.0 MB)

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I know we've got another two hours, but I want to go ahead and get at least this in…

As you can see, there are definitely bones happening in there!

Today I learned about:
  • Tracing from backgrounds in ortho views.
  • Setting up bones.
  • Setting up captures on polygonal geometry.
  • Deleting bones and redoing captures because I got them wrong.
  • Scatter and delete with multiple materials to drop random objects around the stage.

Character was built and rigged from scratch with a very simple dancing style animation. I still have no idea about how to use the Pose shelf tool.

And render done! Held last frame so it would have a little more presence… ; - )
Edited by hediedscreaming - July 18, 2020 01:54:22

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oofoe houly 17 bones preview 2020-07-17 235704.png (60.4 KB)
bones-026.mantra1.0002.png (277.9 KB)
oofoe-houly-017-bones.mp4 (384.1 KB)


Program testing can be used to show the presence of bugs, but never to show their absence! – Dijkstra
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Edited by raptortrax - July 18, 2020 01:49:28
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17 BONES

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bones1.mantra_ipr.0001.png (136.5 KB)

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I had bigger plans for this one, but I'm out of time…

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houly_bones.beauty.png (793.6 KB)

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