unity VAT color map problem

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heya,

trying to export animated color map to unity with VAT 2.1. (soft shader) but the color map is glitching out. Position works fine though. I'm following the advice from the guide on vimeo, plugging out color into vertex tangent and tangent vector into albedo.


have things changed since then, is this still the correct workflow for this?

using unity 2019.4.4f1 (universal render pipeline 7.3.1) and houdini 18.5.415 py3
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红胡子游行
heya,

trying to export animated color map to unity with VAT 2.1. (soft shader) but the color map is glitching out. Position works fine though. I'm following the advice from the guide on vimeo, plugging out color into vertex tangent and tangent vector into albedo.


have things changed since then, is this still the correct workflow for this?

using unity 2019.4.4f1 (universal render pipeline 7.3.1) and houdini 18.5.415 py3
Do you have the renderings? I also had a problem with the ColorMap display after exporting Unity with VAT from Houdini.
How does the ColorMap option in Houdini's ShaderGraph for Unity work?
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