This version goes beyond the note generation abilities of the first version and takes on animation or automation of MIDI controllers. It was a much more elaborate process than I envisioned but I think I've got something special.
For those of you that are familiar with CHOPs, this version builds and mimics the motion abilities of Houdini at the geometry/point level. Basically allowing animation and ramps to be stored on points. This is not only great in working with notes and music, but a lot of other animation scenarios too.
The excitement of many musical and 3d experimentalists gave me the encouragement to keep my tools developed for the public in this next version. Thanks very much and I hope you enjoy using it for some cool projects.
The newest release as well as new video tutorials on the new features are on GitHub:
Release [github.com]
New Features [vimeo.com]
Controller Channel I/O [vimeo.com]
All documentation [github.com]