Hello,
What is the workflow to make displacement working using Solaris?
I tried with a collect node connecting the surface shader to input 1 and the pxrDisplacement to input 2 but it doesn't seem to work.
Also added a render geometry node to enable displacement, but nothing happens.
Any ideas?
Thanks.
Renderman displacement in Solaris.
2071 2 2- Xuan Prada
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