Accessing CaptureLayerPaint viewer state in HDA

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Joined: Sept. 2018
I wanted to create an HDA which will speed up the skinning process.
I put the CaptureLayerPaint node inside which allows for manual painting of the weights.
I would like to evoke the viewer state of this node as a default viewer state of my HDA.
Any idea on how to do it?

I've been trying to set the default state of the node to 'capturelayerpaint', but it doesn't seem to work (I don't have the brush interface). I have also promoted all the parameters of this node, but it didn't work either.
Thanks in advance.
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