Houdini Engine / UE5 Copy to points
1639
2
0
greent
Member
4 posts
Joined: April 2014
Offline
June 28, 2022 3:24 p.m.
I have simple copy to points setup like this:
This results to this in Houdini (19.0.657)
When converted to HDA and build in Unreal 5 (5.0.2), i get this:
Wireframe from editor:
I am using two boxes as World Outliner Input 'base' for generating points for grid to copy to.
Any ideas what could be the problem?
Thank you.
Edited by greent - June 29, 2022 02:55:47
olivierth
Member
1004 posts
Joined: April 2017
Offline
July 4, 2022 4:28 p.m.
If I understood, you are using boxes as the source for the copy-to-point in Unreal yet, in Houdini, you are using a line with 4 points. It sounds normal that you get a different result. Maybe I'm confused by your explanation.
greent
Member
4 posts
Joined: April 2014
Offline
July 5, 2022 1:30 p.m.
Yes, thats what im using, but in HDA i create line from height, resample it and copy grid to resampled points.