Unity terrain detail layers prefabs instance

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Hi all! I have a problem with detail prefabs scatter exactly like on a grid and plus all prefabs are instantiated inside each other


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Hello, have you checked that you fill in the unity_hf_tree_prototype + index? By the sounds of it they all might end with at 0.

I haven’t built anything with a grid pattern jet so can’t help you there
Edited by swSharkBoy_02 - March 15, 2023 03:16:55
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