Edit LOP: Add / remove prims to selection while in Edit mode

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Please, is it possible to alter the selection, while in the Edit mode?

As in the attached gif
- select two primitives
- enter the edit mode, scale them
- now, I try to select one more object
- tldr: I would like to continue scaling, with the third prim


Am I doing something wrong? Or is this feature not implemented?


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Attachments:
edit_mode.gif (364.9 KB)
edit_mode.png (48.6 KB)

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Here is the scene file. It is possible to alter the selection in the Parm editor, if the Edit was initiated on all of the prims, and "Show all prims" is toggled on.

I would like to alter the selection in the viewport. Should I RFE it?

Attachments:
edit_mode2.gif (657.9 KB)
edit_mode.hiplc (127.7 KB)

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Press and hold 's' to temporarily enter the select state, then you can shift-click to add prims to the current selection, Ctrl-click to remove prims from the current selection, etc. Release 's' to get the handles back.
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Thank you so much! It is indeed in the docs, I overlooked it, I am sorry
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