FLIP upres in SOPs bot working

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hi all, using the FLIP solver SOP upressing workflow in the documentation doesnt work for a river sim. Apparently Igor Zanic managed to make it work in the H19.5 demos but I have been stuck for 3 months now.

here is a simple example of my problem:

- I am upressing from 0.2 particle separation to 0.1
- very simple setup of a box emission in the low res sim colliding over a terrain
- result of original FLUID solver is used in 4th input of the upres FLUID solver
- this is similar to the documentation example: https://www.sidefx.com/docs/houdini/fluid/sopupressing.html [www.sidefx.com]

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Untitled.png (138.5 KB)
Screenshot_2.png (127.2 KB)

https://www.youtube.com/channel/UC4NQi8wpYUbR9wLolfHrZVA [www.youtube.com]
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You should use output of compressed as your input of upres solver input3, not from solver. solver get wrong primitive, so it can't create current source and boundary fields.
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Can you post what you've got? I can't figure out the instructions in the help, and your screenshots are too blurry to make out..?
Edited by Enivob - Oct. 12, 2022 09:35:15
Using Houdini Indie 20.5
Windows 11 64GB Ryzen 16 core.
nVidia 3060RTX 12BG RAM.
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