how to promote parms from materialsX

   998   4   1
User Avatar
Member
617 posts
Joined: Aug. 2008
Offline
i am starting to work in a materialX so can be use in the GPU but the materialsX node are well completely different,

how can i promote a channel? usually, you have the little know on the left side, you can right click it,
or you can make a parameter node and connect that one, and magically that Parmeter will be created in the top level under te UI of that node.

i am missing something.

Attachments:
promote_parm.png (61.4 KB)

User Avatar
Member
139 posts
Joined: Nov. 2016
Offline
Hello!

You can manually add it as a relative reference:

https://www.dropbox.com/scl/fi/4hhe15dhdntraelz600tn/houdini_mn0VtRmSuL.mp4?rlkey=633imgargicpuazhsbfl2eulh&dl=0 [www.dropbox.com]
User Avatar
Member
617 posts
Joined: Aug. 2008
Offline
super thanks, i was manually going one level up, click the gear > edit parameter interface, add a string channel save it

now "copy channel", and "paste as relative channel" but that to much work have so many channels that i need to promote, is a reason why materialX doesnt have those knobs or right click promote channels?
User Avatar
Member
628 posts
Joined: Nov. 2013
Offline
you can drag parameters directly from inner nodes to edit parameter interface.
User Avatar
Member
617 posts
Joined: Aug. 2008
Offline
i found out if i go to edit parameter interface,
i can look by node, expand and get the parameter i need not the best way but is something
  • Quick Links