"Failed to cook raster" when SOP is not in active viewport

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Hi all,

I have built an image effect (COP) that uses a SOP internally to process an image, so basically COP->SOP->COP.
This works perfectly as long as I have the geo (SOP) in the active viewport.
But as soon as I try to only look at the COP output, the SOP fails to cook and instead gives me a "Failed to cook raster" error, or freezes my Houdini with 100% CPU load.

Any idea what I could do to "force" this node to cook before receiving its output in the COP again? Or what else could be wrong here?
Thanks in advance for any input on this
Edited by TiRi2501 - July 31, 2023 03:59:36

Attachments:
SOP_in_active_viewport.jpg (558.4 KB)
SOP_not_in_active_viewport.jpg (213.7 KB)
Inside_SOP_not_in_active_viewport.png (80.5 KB)

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