Transforming multiple controls together.

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Hi,

I'm creating a rig for my character in KineFX but when I try to move the feet controls together after setting transforms to take place in world space they move in local space and therefore go in opposite directions, i.e. as per the joint rotations. Is there a way to move multiple controllers in world space at the same time? I thought setting the corresponding rig pose to world space might sort it but it didn't and it also broke the other controls assigned to the same rig pose/:

Any help is appreciated but please can I humbly ask whomever replies to consider that I only have very basic understanding of Houdini and all the language and terms used(:
Edited by sutcliffe - Dec. 24, 2023 07:34:30
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The handle itself is missing this functionality in the Rig Pose state. In the APEX Animate state, you can do this by holding down Ctrl+Shift when moving the controllers.
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