I notice shading artefacts on self shadow transition when using a "bump" node.
The fact is when I dezoom from object transition become good (cf. screenshot).
Without bump, no problem.
Using normal map instead, no problem.
Bump on redshift working good.
Does I miss something ? Is it a karma limitation ? Is it a bug ?
cf. joined zipped project files (scene + texure)
Thank you,
Julien