Bunker goes Boom

A study in modeling , Pyro FX and destruction. Everything was created in Houdini minus the aircraft which as modelled in Blender and some quick and dirty texturing with Substance Painter. Sadly I started this right before Houdini's newest release and wasn't able to use the new destruction tools. Once H17 came out, I kind of abandoned this to start on something new. Rendered with Mantra

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