Physarum Slime Mold Growth

Sim and scene setup in Houdini. Rendered with Redshift. Using a mix of findshortestpath and custom solver.
3D assets from @aixexterior

CREATED BY

JOSÉ LEÓN MOLFINO

I'm a freelance Motion Graphics Designer from Argentina. I've been in the field since 2004.

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COMMENTS

  • Enaralius 3 weeks, 3 days ago  | 

    Wow awesome! I would love to learn how you achieved such a wonderful result!

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