Hi everyone,
I seem to have found a great way to make Houdini crash. I'm animating a ramp in a COP network that is being used to create my density volume.
So basicly I want points colored in white to emit and the black ones to not emit. So far so good. The issue comes when I'm animating my ramp. I'm trying to create a shockwave effect and the second I animate the points of my ramp Houdini crashes.
The DOP network is DOP_Shockwave.
Any idea what's going on? It's a technique I've used many times in 3DS with Fume Fx.
Thanks for the help!
Animating Cd to emit fluid crash frenzy
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