simplify head modeling

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Hi!

I'm doing some human heads and i notice some videos at youtube so as this.
http://www.youtube.com/watch?v=eYAWAK1_6Gw&feature=related [youtube.com]

if you notice, he is moving both sides at the same time. but he is just adjusting the right side, but the left side follows. is that possible to di in houdini?

Kind regards Robin!
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I am no modeler but this kind of setup should kinda work.

Mirror SOP and Fuse.

Attachments:
mirrormodeling.hip (44.8 KB)

Drive, monkey, drive!
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in your way you get the mirror right but one of the sides don't follow the other. I searching for mirror adjusting.

Men tack ändå!

Kind regards Robin!
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Inga problem.

But are you sure it doesnt? This is the same kind of setup he have. A box split in two.

In this file i have only done some changes on the original box that get mirrored on the other side.

Attachments:
mirrormodeling.hip (50.0 KB)
mirror.jpg (91.2 KB)

Drive, monkey, drive!
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Aaah i understand what you mean know. I just need to work above the mirror and the fuse. Like put the display flag at the fuse and work above the mirror. It's works so thanks alot!

Man tackar och bockar!

Kind regards Robin!
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It's one thing though. every time i have nothing selected the objekt turn transparent. Can i get rid of the transparensy some how? it's just little annoying. I want to se the whole objekt with mirror and adjust and don't have the transparent on when i don't have anything selected. Is that possible?
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In Display Options you can specify what Draw mode to Use for Normal and Templated Geometry. I think that is what you are looking for.
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Yes That was what i mean
Then everything works

Thanks alot!

King regards Robin!
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Worth knowing too that the edit sop has a mirror option on it.
The trick is finding just the right hammer for every screw
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