I mean we've been waiting for that SSS and Point Cloud SIGGRAPH stuff for sooooo looong, men!
+ some basic tutorials on how to use it would be just smoky!
Thanks.
When shall we get the new build?
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- madjestic
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- JColdrick
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- Mario Marengo
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MADjestic
Yeah - that stuff is cool, and it's been a while since it's there. But what I'm talking about is a full implientation of that stuff+help/tutorials on that topic.
Well…. what I posted at od is a “full implementation of that stuff”. I've asked Marc not to put it in the codex section yet, as I am refining some aspects of it, but it is a full implementation of the multiple scattering term in Jensen's original paper.
As for help/tutorials… as I said in the od posting, I'll try and answer some questions as they come; but I won't write a proper help until the implementation is solid (it's still changing and improving…).
Things should generally time nicely with whenever SESI puts up the “Houdini Exchange” forum (or whatever it's going to be called); at which point I'll post there (and likely Mark Elendt will post another version there too).
Patience.
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- madjestic
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Thanks, Mario Marengo
Can I do something to thank you? A fan site :wink: ?
Thanks once more, you are doing a great job, but still I'm sure there are some less patient souls (like me), who probably think that a basic tutorial is never useless. Ok ok - I'll wait - I don't insist - as I said - you are doing a great job already!
Thanks
Can I do something to thank you? A fan site :wink: ?
Thanks once more, you are doing a great job, but still I'm sure there are some less patient souls (like me), who probably think that a basic tutorial is never useless. Ok ok - I'll wait - I don't insist - as I said - you are doing a great job already!
Thanks
I liked the Mustang
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