I create a line of points, and then use the sort $TX-$TX2 .. trick to get all the normals pointing down the line (which is never a straight line down an axis
. The heading and pitch are fine, but the “bank” is very often not what I want. Which is obvious when I begin to copy geo to those points and things are rolling some arbitrary amount.I have tried using things like polyframe, and even blending normals from two sources with a vop sop without much success.
Is there some sort of “up vector” trick I don't know of. I seem to always be able to only get 2 of the 3 orientations of the normal how I want.
Thanks for any suggestions.



