say I have two animated cycles and wanna use usd point instancer to create instances of these two assets, is there a way to specify which frame of the cycle to use for each instance? I tried setting usdFrame(intrinsic attribute) for each point but no luck. any help is appreciated!
retime instances sop! careful, its slow, I'm wondering if there's a better way when you have a lot of instances; maybe just do it in sops and write out a big flat usd file?