Day 14 | Motion | Grow | Image

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Time to grow up!

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Robert
Robert Magee
Senior Product Marketing Manager
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Day 14 - Grow. It's a space elevator. Used COPS to generate planet texture. Really hard to do :/
Edited by leviathanbadger - 2023年3月14日 01:30:51

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Day14

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Grow your own tommy

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Day 14 - "Grow" - SOPs + Solaris + Karma CPU. I followed a nice Entagma tutorial [vimeo.com] to make the geometry for the crystal shard.
Edited by GreebleGraphics - 2023年3月14日 04:10:21

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Slowly, slowly growing

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Day14 Grow
I want to grow through Mardini.

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Day14 Grow

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Day 14, almost half way there !

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Day 14 Grow

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Now for something a bit different. And wrong. Don't wanna have this kind of growth going on...
Used a digital double I made a while back as the base and grew stuff out of it, much fun.

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14_Grow.jpg (363.9 KB)
14_Proof.jpg (405.4 KB)

Houdini TD, I focus on tools for procedural asset creation.

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Again, I'm quite literal with this prompt, but it is what it is...

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Day 14. Tree regaining its space

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14v01.0078.png (9.8 MB)
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DAY14

Edited by galagast - 2023年3月14日 15:11:51

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Day 14 - Grow!



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Michael Hunault.

Vfx / Unreal Engine Freelancer.
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Day 14 - Grow


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Grow

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Houdini Pipeline Supervisor @ TAT Studio
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Day 14 Grow: From a single cell to 16 in 72h. That would then become an embryo!

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Day 14: Grow

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Hello,

here is my image for the day : growth.

i use sofia rig from the content library for the human silhouet + a sopsolver for the growth effect.

thanks,
b.

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14_growth_comp.jpg (547.4 KB)
14_capture.jpg (726.7 KB)

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