Day 4 | Lookdev | Layout | Image

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Day 2

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Day 04 - Inside the tech

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day 04

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Day 04

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Day 4_Layout



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Day 4 - Layout

Today it was the first time I worked with Solaris & I loved it!


Assets and textures courtesy of Quixel Megascans

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Edited by col bo - 2024年3月4日 16:27:37

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Day 4 - Layout

Rush job
Polyhaven models


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gr: gumroad.com/resilientpicture
yt: youtube.com/@resilientpicture
as: artstation.com/resilientpicture
fb: facebook.com/resilientpicture
in: instagram.com/resilientpicturecompany
Vi: vimeo.com/resilientpicture
rd: reddit.com/resilientpicture

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Day 04 Layout. Cubes from Bridge. First time setting solaris and karma.



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Mardini 04 day Layout LOP

Made with Greyscalegorilla+

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Mardini 04 layoutLop
Edited by clement_arlotti - 2024年3月4日 17:24:14

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dead forest

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04 Layout

OMG this one was such a PAIN to create. I'm probably doing something wrong, or asking too much of my PC.
Placing clouds with Layout was such a neck breaking task. Preview keeps disappearing, refreshing the viewport takes like a few seconds, I can barely see what I'm doing, and have to close Scene View twice/minute to make it work. Layout LOP duplicates my database every time I select it(see first link). Some clouds are as lightweight as 300k voxels the biggest one is 6 mln. Which is a lot I understand but, nowhere near production quality clouds.

Meanwhile I'm very thankful I learned how to create components Inspired by Uyuni Salt Flats.

https://i.imgur.com/pGmGCmp.png [i.imgur.com]

https://i.imgur.com/HVpwC65.jpeg [i.imgur.com]


Edited by Requson - 2024年3月4日 17:55:56

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really fast one, too late, but fun node to fill up scenes!

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Day04_Layout

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Day 4 - Layout

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I Learned how to create an asset library and added a petal.
I couldn't orient the pedals into into a flower, which was the main goal.
I need to learn more - because so far it was a bit frustrating....
(I see some use cases, but with my issues it all seemed clunky.)
Edited by Ghawk11 - 2024年3月4日 18:19:22

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Day 4 Layout



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Day 04

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Day 4 Layout node
stack and physics transform

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