Change in-place animation to a moving in space

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Folks, please help me!

I have an FBX animation, the model is walking in place. I need it to be walking/ moving in space (moving forward).

I am placing a model as a Crowd Agent, creating a locomotion joint by selecting locomotion node from existing bones, turning on "Apply Clip Locomotion" - and nothing happens, its still walking in place.

Guys if its not a very complicated issue (I hope its just silly me just missing some basic procedure) could you please check a model and tell me how to change it from in-place animation to moving in space animation.



Model belongs to Michael50.
https://sketchfab.com/3d-models/eopie-walk-speed-26d58a4848fb44f598950c6b637bb26f [sketchfab.com]

Attachments:
Eopie_walk_speed.fbx (1.9 MB)

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The easiest way is to just add some rough motion to your stationary in-place animation. I've done that with just a Transform SOP and then adding it back in as a clip via a MotionClip. See the attached file.
Edited by edward - 2026年8月30日 15:52:31

Attachments:
agentOnPath2.hip (271.6 KB)

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