I'm using a height field copy layer to feed each of these masks into separately named masks, that then make their way into a uvquickshade node, that gets picked up by the COPS node. I'm baffled with what to do in the COPS net though? I use a SOP import node to import the terrain. I'm able to feed that into the geotolayer node, which generates my mask for the mountain and dunes. I thought I could feed each mask into it's own constant, and then use a layer merge to combine those, but that doesn't work. I'd appreciate it if anyone could give me any pointers? Thanks!
Houdini file and images included.

