Houdini Indie - Karma Licensing on Virtual Machines

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Joined: 9月 2023
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Hi there,

I'm currently studying and after finishing university I want to buy a Houdini Indie license. I was planning a project and wanted to test out rendering on rented cloud machines, primarily because buying a new GPU is pretty costly right now.

I couldnt really find a clear answer to what extent it is even possible to do that with Houdini Indie. On the website it says that "The bundled licenses can be used BOTH locally and on your render farm/cloud" but i dont know if that includes the Indie bundle. I know that Indie doesnt provide floating licenses but at the same time there is an faq post about building a Houdini Indie renderfarm with Engine Indie Licenses running on headless machines. Are the Engine Indie Licenses meant for this type of work or only able to stay with the same machine? (sorry if its a stupid question xD)

I'm not really proficient in all the licensing aspects of Houdini as i used the Education version for the last two years and i didnt quite understand what the "Login-Based licensing" can do or if its even intended for that.

So my question is really whether Indie / and or Houdini Engine Indie can use login-based or API-key licensing on automatically created, short-lived cloud VMs or is temporarily checking out a Karma license for VMs from my account in some form or another and returning it after only possible with higher versions of Houdini?

Cheers,
Moritz
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